/**

 * zrender

 *

 * @author Kener (@Kener-林峰, kener.linfeng@gmail.com)

 *

 * shape类：handlePolygon，dataRange手柄

 */

define(function (require) {

    var Base = require('zrender/shape/Base');

    var PolygonShape = require('zrender/shape/Polygon');

    var zrUtil = require('zrender/tool/util');



    function HandlePolygon(options) {

        Base.call(this, options);

    }



    HandlePolygon.prototype = {

        type : 'handle-polygon',

        /**

         * 创建多边形路径

         * @param {Context2D} ctx Canvas 2D上下文

         * @param {Object} style 样式

         */

        buildPath : function (ctx, style) {

            PolygonShape.prototype.buildPath(

                ctx, style

            );

        },

        isCover : function (x, y) {

            var originPos = this.transformCoordToLocal(x, y);

            x = originPos[0];

            y = originPos[1];



            // 不能缓存rect！

            var rect = this.style.rect;

            if (x >= rect.x

                && x <= (rect.x + rect.width)

                && y >= rect.y

                && y <= (rect.y + rect.height)

            ) {

                // 矩形内

                return true;

            }

            else {

                return false;

            }

        }

    };

    zrUtil.inherits(HandlePolygon, Base);



    return HandlePolygon;

});

